How Naughty Dog rebuilt The Last of Us Part I

The Last of Us Part I on PS5 will feature a host of gameplay and presentation enhancements that will bring the

game closer to its original vision, according to Co-President Neil Druckmann. You can learn more in a new video

from developer Naughty Dog that dives into the game’s many updates and enhancements,

with Creative Director Shaun Escayg and Game Director Matthew Gallant.

While the Last of Us Part I can render Native 4K at targeted 30 FPS or dynamic 4K at targeted 60 FPS*, and

features PS5 mainstays like DualSense wireless controller haptics, trigger effects, and 3D audio**, it’s clear that

there’s a lot more going on here than a simple resolution and framerate bump, it’s a complete overhaul.

From the art direction to the character models, the entire game has been rebuilt from the ground up to take

advantage of a new generation of graphical capability, allowing this game to reach the visual fidelity that the studio aspired for when crafting this experience.